Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
I've been playing a lot of Mass Effect 3 in order to complete the epic of Quincy Shepard, a name that is now both respected and feared among the various races of the galaxy. One of the features prevalent in all three games in the regenerating shield that decreases with each attack that strikes it and eventually regenerates.
Consider this my attempt at creating a regenerating shield within 4th Edition's rule set. I present to you, the Chain of Shielding.
Follow the video and blogging antics of ThatRobedGuy as he takes on the thrills of non-digital gaming, bad movies, and more.
Showing posts with label media inspired. Show all posts
Showing posts with label media inspired. Show all posts
Monday, July 16, 2012
Monday, July 9, 2012
Weekly 4e Homebrew: Web Shooters
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
I bet you will never be able to guess which movie I saw this w-AMAZING SPIDER-MAN!
Yes, I braved the outside world to see a movie that would undoubtedly be far superior to the last Spider-Man film (an easy task to accomplish). And with that, I bring a piece of the wall-crawler's universe to your table. I present to you, a staple of the Spider-Man universe and in no way organic: the Web Shooters.
I bet you will never be able to guess which movie I saw this w-AMAZING SPIDER-MAN!
Yes, I braved the outside world to see a movie that would undoubtedly be far superior to the last Spider-Man film (an easy task to accomplish). And with that, I bring a piece of the wall-crawler's universe to your table. I present to you, a staple of the Spider-Man universe and in no way organic: the Web Shooters.
Sunday, May 6, 2012
Weekly 4e Homebrew: Zombie Virus
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
May of the Dead is here and with it, bloggers across the Tubes will be revealing their inner Romero in each new post. I've decided to throw my hat into the ring because hey, zombies are cool.
Common zombie lore (and by lore I mean movies) say that a zombie bite is infectious. Sometimes, it just takes a scratch from one of them to slowly turn you. I may have missed it, but I've yet to see this implemented in 4th Edition.
So without further ado, the Zombie Virus.
May of the Dead is here and with it, bloggers across the Tubes will be revealing their inner Romero in each new post. I've decided to throw my hat into the ring because hey, zombies are cool.
Common zombie lore (and by lore I mean movies) say that a zombie bite is infectious. Sometimes, it just takes a scratch from one of them to slowly turn you. I may have missed it, but I've yet to see this implemented in 4th Edition.
So without further ado, the Zombie Virus.
Wednesday, May 2, 2012
AGE Brew: Ewok!
It is a time of turmoil in the galaxy...and by galaxy, I mean NewbieDM's mind. This is article two of two in my attempt to make Newbie have an aneurysm and this one should do the trick (you can view the first article here).
You see, Newbie has been putting together a Star Wars hack of the AGE system and refuses to add Ewoks to the fold. Well, here is my attempt at bringing those adorable little cannibals to your table top.
You see, Newbie has been putting together a Star Wars hack of the AGE system and refuses to add Ewoks to the fold. Well, here is my attempt at bringing those adorable little cannibals to your table top.
Labels:
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non-digital games,
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Sunday, April 29, 2012
Weekly 4e Homebrew: Ewok!
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
Well, I WAS going to continue the story with the cake and the tapeworm, but I completely blanked on where to go. And then my online gaming colleague, NewbieDM, put together a Star Wars hack of the AGE system. I have been bugging him about adding Ewoks to it, because I know how much they irritate him.
Consider this article the first of two to irritate the hell out of Newbie. I present to you: the Ewok. Buwahaha.
Well, I WAS going to continue the story with the cake and the tapeworm, but I completely blanked on where to go. And then my online gaming colleague, NewbieDM, put together a Star Wars hack of the AGE system. I have been bugging him about adding Ewoks to it, because I know how much they irritate him.
Consider this article the first of two to irritate the hell out of Newbie. I present to you: the Ewok. Buwahaha.
Monday, March 26, 2012
Weekly 4e Homebrew: Linkara
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
How many of you like comics? Okay, you. You can lower your hand. I'm talking to the rest of you. That's better. We all love comics! And since we all love comics, we should all be watching Linkara's Atop the Fourth Wall! Comic lovers of all kinds will fall in love with the truth and humor the show presents about one of our favorite hobbies.
And to bring the fun of this show to your Dungeon and Dragons 4th Edition game, I present to you: Linkara, himself!
How many of you like comics? Okay, you. You can lower your hand. I'm talking to the rest of you. That's better. We all love comics! And since we all love comics, we should all be watching Linkara's Atop the Fourth Wall! Comic lovers of all kinds will fall in love with the truth and humor the show presents about one of our favorite hobbies.
And to bring the fun of this show to your Dungeon and Dragons 4th Edition game, I present to you: Linkara, himself!
Sunday, February 19, 2012
Weekly 4e Homebrew: Fus Ro Dah!
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
If you didn't see this one coming, you are blind (with apologies to any readers in the sightless community). I have been playing an absurd amount of the Elder Scrolls V: Skyrim, and I have barely scratched the surface of this massive game. Hell, I've barely gotten into the story missions and I'm not feeling like it's a bad thing! I highly recommend that everyone play this game. Now.
In the meantime, add some Skyrim goodness to your 4th Edition game with everyone's favorite Thu'um: Unrelenting Force!
If you didn't see this one coming, you are blind (with apologies to any readers in the sightless community). I have been playing an absurd amount of the Elder Scrolls V: Skyrim, and I have barely scratched the surface of this massive game. Hell, I've barely gotten into the story missions and I'm not feeling like it's a bad thing! I highly recommend that everyone play this game. Now.
In the meantime, add some Skyrim goodness to your 4th Edition game with everyone's favorite Thu'um: Unrelenting Force!
Sunday, November 27, 2011
Weekly 4e Homebrew: The Colt
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
Inspired once again by the incredible, awesome, godsend of a show called Supernatural, this week's article introduces to 4th Edition that most powerful of all weapons, the Colt.
Inspired once again by the incredible, awesome, godsend of a show called Supernatural, this week's article introduces to 4th Edition that most powerful of all weapons, the Colt.
Sunday, November 20, 2011
Weekly 4e Homebrew: Lingering Spirit
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
Inspired by the incredible, awesome, godsend of a show called Supernatural, you have the Lingering Spirit.
Inspired by the incredible, awesome, godsend of a show called Supernatural, you have the Lingering Spirit.
Sunday, November 6, 2011
Weekly 4e Homebrew: Gamera
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
So before we continue, I have a few questions to ask: Do you like turtles? Do you like giant monster movies? Well, here comes GAMERA!
So before we continue, I have a few questions to ask: Do you like turtles? Do you like giant monster movies? Well, here comes GAMERA!
Sunday, October 9, 2011
Weekly 4e Homebrew: Force Weapon
Every Sunday, I'll have a completely homebrewed Dungeons and Dragons 4th Edition element that you can use in your games. I do take requests so you can either post a comment here, email me at thatrobedguy@hotmail.com with the subject "Homebrew Request", or send me a tweet on Twitter (@brannonhutchins) with the hashtag #weekly4e.
This week I present to you a single magic item, which I admit seems a little cheap compared to the other Weeklies that have been posted. This is the Force Weapon. It appeared in an encounter I ran filled with Star Wars references, and as you can see, this magic weapon is no different.
Designer Notes: I think I will be adding designer notes in these posts from here on out so that you can see why I did the things I did. For example, I chose to specify versatile weapons for this magic item to simulate the wielding of a standard lightsaber, which has been shown to be used both one-handed and two-handed.
This week I present to you a single magic item, which I admit seems a little cheap compared to the other Weeklies that have been posted. This is the Force Weapon. It appeared in an encounter I ran filled with Star Wars references, and as you can see, this magic weapon is no different.
Designer Notes: I think I will be adding designer notes in these posts from here on out so that you can see why I did the things I did. For example, I chose to specify versatile weapons for this magic item to simulate the wielding of a standard lightsaber, which has been shown to be used both one-handed and two-handed.
Friday, July 8, 2011
Media Inspired: Mining and Crafting
I have made it no secret on Twitter that I have been playing a LOT of a game on Steam called Terraria. I highly recommend it. It's only $10 and I have been playing it for getting close to two hundred hours now.
Terraria is a game much like Minecraft; the goal is to explore and gather as many resources as possible to create bigger and better armor and weapons to help you survive the horrors of the world you are stranded on. While Minecraft is a 3D game, Terraria is designed much like a 2D platformer.
So how does something like this translate into a pen and paper RPG? The short answer: resource management. Good, Lord! I could hear some of you shudder as I'm writing this! Resource management has a bad reputation in the RPG community. Very few people actually bother to keep track of everything they eat, collect, and sell. Weight capacity alone has become one of the most ignored mechanics of any given RPG.
If you somehow manage to trick your players into using resource management, you can then begin the process of Mining and Crafting. Now, mining doesn't exactly have to be about digging into the earth; it can be any kind of gathering that requires at least some effort. This means that you could be collecting anything from gold ore to bear skin. The fact of the matter is, you need materials to construct greater devices out of.
If you think you can handle the math for weight capacity, go for it. Keep up with each item you collect and, unlike Terraria, make use of wagons and carts and BAGS OF HOLDING. Good Lord, Bags of Holding will help you so much here.
If weight capacity is too much of a hassle, perhaps we should look into an inventory system similar to the video games of our era. Using Dungeons and Dragons 4th Edition as an example (what can I say, I'm a fan), the maximum for a normal load is Strength x 10, for a heavy load it's Strength x 20, and for a dragging it's Strength x 50. So, since video games usually use slots for equipment, let's say that a character has a number of slots equal to Strength x 3, each slot approximately 5 lbs. worth of equipment, including money. I just made this up on the fly. Lemme know what you think.
Now, once you have your materials, it is time to start crafting. It's best to know exactly what you want to make before hunting for the materials. You can decide whether or not to craft the material yourself, but having an NPC do it is, while a time saver, more boring...in my opinion. Using 4th Edition as an example yet again, I would use Strength based skills to forge metals and Dexterity based skills to craft other types of things. Perhaps you can create decent designs using Intelligence or Wisdom.
I would not recommend doing this if any of your players hate resource management. Good luck because in my experience, that's all of them.
Terraria is a game much like Minecraft; the goal is to explore and gather as many resources as possible to create bigger and better armor and weapons to help you survive the horrors of the world you are stranded on. While Minecraft is a 3D game, Terraria is designed much like a 2D platformer.
So how does something like this translate into a pen and paper RPG? The short answer: resource management. Good, Lord! I could hear some of you shudder as I'm writing this! Resource management has a bad reputation in the RPG community. Very few people actually bother to keep track of everything they eat, collect, and sell. Weight capacity alone has become one of the most ignored mechanics of any given RPG.
If you somehow manage to trick your players into using resource management, you can then begin the process of Mining and Crafting. Now, mining doesn't exactly have to be about digging into the earth; it can be any kind of gathering that requires at least some effort. This means that you could be collecting anything from gold ore to bear skin. The fact of the matter is, you need materials to construct greater devices out of.
If you think you can handle the math for weight capacity, go for it. Keep up with each item you collect and, unlike Terraria, make use of wagons and carts and BAGS OF HOLDING. Good Lord, Bags of Holding will help you so much here.
If weight capacity is too much of a hassle, perhaps we should look into an inventory system similar to the video games of our era. Using Dungeons and Dragons 4th Edition as an example (what can I say, I'm a fan), the maximum for a normal load is Strength x 10, for a heavy load it's Strength x 20, and for a dragging it's Strength x 50. So, since video games usually use slots for equipment, let's say that a character has a number of slots equal to Strength x 3, each slot approximately 5 lbs. worth of equipment, including money. I just made this up on the fly. Lemme know what you think.
Now, once you have your materials, it is time to start crafting. It's best to know exactly what you want to make before hunting for the materials. You can decide whether or not to craft the material yourself, but having an NPC do it is, while a time saver, more boring...in my opinion. Using 4th Edition as an example yet again, I would use Strength based skills to forge metals and Dexterity based skills to craft other types of things. Perhaps you can create decent designs using Intelligence or Wisdom.
I would not recommend doing this if any of your players hate resource management. Good luck because in my experience, that's all of them.
Labels:
media inspired,
non-digital games,
role playing game
Tuesday, May 3, 2011
Media Inspired: Messages in Time
I have recently been watching through Stargate SG-1, mostly just so I know where certain stories fall in the series continuity, and as usual find myself thinking about its applications to role playing. One particular story element caught my attention with the episodes entitled '2010' and '2001' dealing with messages from the future.
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