As a warforged, you gain the following traits:
Speed: 30 feet
Construct Recharge: You do not sleep and instead enter a state of inactivity for 4 hours to gain the benefits of an extended rest. While in this state, you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Living Construct: You are a living construct. You do not need to eat, drink, breathe, or sleep and are immune to poison. You never make Constitution checks or saves to resist the effects of starvation, thirst, and/or suffocation. All other conditions and effects affect you normally.
Languages: You can speak, read, and write Common.
Subrace: Choose a subrace. The two available are Mechanical and Mystical.
Some warforged are constructed with mechanical joints and gears, powered by a magical core that contains the "soul" of the warforged. They are stronger and heartier than their more magically created brothers.
Ability Score Adjustment: Your starting Constitution score increases by 1.
Robotic Accuracy: You gain a d6 as an Accuracy Die. When you make any attack, check, or save with the Strength, Dexterity, or Constitution abilities, you can spend your Accuracy Die to roll it and add its result to the initial d20 roll. The Accuracy Die recharges after a short or long rest.
Warforged created via magical means, almost golem-like, are more in tune with the arcanical powers that created them. These warforged are more likely to be spell casters than their clockwork siblings.
Ability Score Adjustment: Your starting Intelligence score increases by 1.
Arcane Accuracy: You gain a d6 as an Accuracy Die. When you make any attack, check, or save with the Intelligence, Wisdom, or Charisma abilities, you can spend your Accuracy Die to roll it and add its result to the initial d20 roll. The Accuracy Die recharges after a short or long rest.
Designer Notes: Before the latest playtest packet was released, I had this idea of taking the Maneuver mechanic and applying it to other parts of the game experience. Apparently, so did the people at Wizards of the Coast. The spending and rolling a die mechanic seems to be all over the most recent packet. Great minds, eh?
The Warforged race was created for use in the current iteration of the DnD Next Playtest by Wizards of the Coast.