Wednesday, August 31, 2011

Monday, August 29, 2011

Saturday, August 27, 2011

4D Mass Effect: Species

Mass Effect conversions have recently been making their rounds around the internet again, recently. One or two such conversions was for, of course, Dungeons and Dragons 4th Edition.

This led me to attempt my own conversion once again, and not just because I do not completely agree with the decisions made with the conversions I saw. The Asari has not changed much since last she saw her way onto this blog. In addition, new terminology presented here will be described below the Species statistics.

Of course, all Mass Effect references and Dungeons and Dragons 4th Edition mechanics are property of their respective owners.

Friday, August 26, 2011

Let's Play Discworld: Part 18, L-Space

We discover the strange time travelling world of books.

Wednesday, August 24, 2011

Let's Play Discworld: Part 17, End Act One

In which the video is released on schedule and Rincewind meets a dragon.

Tuesday, August 23, 2011

Let's Play Discworld Part 16, Get Our Quest DONE

/JediMindTrick: This video was posted on schedule.

In today's video, we finish our quest to build the...thingy!

Saturday, August 20, 2011

Let's Play Discworld Part 15, An Encounter With Death

What do you mean this video is late? You crazy. Okay, so I had some things going on in the RL that kept me from uploading. It's the first video in 15 that has been.

In this installment, I make the game less boring and we end up meeting with Death himself.

Wednesday, August 17, 2011

Let's Play Discworld Part 14, The Frustration Rises

Seriously, how should I know some of this without even the slightest hint? Trial and error? That sounds like padding for time to me.

Tuesday, August 16, 2011

D&D 4E: Puninator Errata

A lot of the changes made are cosmetic, fixing capitalized letters and bold text. The following are the major changes made to the Puninator Theme.

Name; Change
Pun Generation; Changes the Immediate Reaction to No Action because you cannot take Immediate Actions on your turn. The Trigger has been more clearly defined.
Punning Enhancement; Changes the Immediate action to No Action. Removes Personal range. More accurately defines when the power can be used.
Distracting Pun; Changes the target to enemies instead of creatures. Changes the Effect to end at the end of the player's next turn.
Punning Death; Redefines the use of the Fortitude bonus to allies.

After the cut is the entire reworked Puninator Theme.

Monday, August 15, 2011

Saturday, August 13, 2011

D&D 4e: Detriments

I caught myself wondering, earlier today: "What if I wanted to play a fat character in Dungeons and Dragons 4e? You know, like a chubby Santa Claus type of Cleric or something."

I am aware of Traits and Flaws; such mechanics have been utilized in many a Roleplaying Game. I'm also aware of at least one 3rd Party 4th Edition product of Traits and Flaws. But personally, I wanted something that felt a little less permanent; something that a character, if they wanted to, could make it a personal quest to see removed.

Ladies and Gentlemen: Detriments.

Friday, August 12, 2011

Let's Play Discworld: Part 12, Hot Chicks and Poop

...........I really need to think of better names for these videos.

Wednesday, August 10, 2011

Monday, August 8, 2011

Let's Play Discworld: Part 10, Exploring Ankh-Morpork

I continue exploring the great (?) city of Ankh-Morpork.

Friday, August 5, 2011

Let's Play Discworld: Part 9, People in the Streets

Pressure! Ba de da bop!
Expect LP updates every Monday, Wednesday, and Friday. That's M-W-F for those who prefer weird abbreviations.

Wednesday, August 3, 2011

Let's Play Discworld: Part 8, Old Peoples Be Crazy

Seriously, are these the old guys from the book Lost Continent?
Expect LP updates every Monday, Wednesday, and Friday. That's M-W-F for those who prefer weird abbreviations.

Tuesday, August 2, 2011

VLOG August 2nd, 2011: Fantasy Flight Games Announcement

A quick VLOG about the Fantasy Flight Games announcement found here:

Monday, August 1, 2011

Let's Play Discworld: Part 7, The Broken Drum

I head into the Broken Drum and talk with the patrons.